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Literature
The Kidnap of Camilla
Camilla and Corrin sprinted through the forest. At this rate, their ambushers would be upon them at any moment. Normally this wouldn’t have been an issue, but Camilla had insisted that they come out here alone in finery rather than their usual armor. Her mind wandered to the lovely picnic basket that she had prepared for the two of them, now laying smashed on the ground where they were attacked.
They had reached the edge of the woods, but in their haste they had exited on the wrong side. Instead of the road they had entered at, the pair were instead greeted by a ravine. An expression of panic formed on Cor
Literature
Fire Emblem Awakening: Damsel Quickies 2
WARNING: This story contains bondage. If this offends you in any way, turn back now. You have been warned.
There are also minor spoilers for Fire Emblem Awakening. Nothing serious, but if that not okay with you, turn back. You have been warned.
***
Sumia and Cordelia
"Mm srry... (I'm sorry...)" Sumia shamefully apologized as she looked away from the redhead across from her.
"Mms nmt ymr ffmpht, Smya. (Its not your fault, Sumia.)" Cordelia reassured her lilac-wearing friend and comrade through the red cloth pulled between her teeth.
The two Pegasus Knights were bound in the cellar of a noble who supported Walhart. they had been caught whil
Literature
The Tickle Dungeon- Part 1 (Request)
Cordeila’s head swam as her vision flickered into focus. She frowned, trying to focus, but the throbbing pain in her head refused to let her. Taking several deep breaths, Cordeila calmed herself down. Her vision snapped back into focus. She picked herself up off the floor and surveyed her surroundings. She was in a dimly lit room, the only source of light being torches that were too far above her to be of any use. The stone walls were lined with various chains, shackles and handcuffs. She frowned. So she was in a dungeon of some kind, and yet she herself was not restrained. Clearly her captors weren’t worried about escape attempts. Looking around, she couldn’t even figure out how she had entered the room she was in. A sudden movement caught her eye. In the corner lay a figure passed out on the ground, twitching as if in the middle of a bad dream. Her hand instinctively went for her sword, but grasped air. Looking down, she saw that instead of her uniform, she was wearing a rough
Featured in Groups
Here is a commission where the person wanted these four tied up like this: [link] and given a good tickling and groping.
I have yet to play FE wakening, it's in the plan but I think I did well on this story without too much knowledge on the game.
hope you all enjoy.
As always, read, comment and fav.
-ED3765
Copyright
I do not own any characters used in this story.
I have yet to play FE wakening, it's in the plan but I think I did well on this story without too much knowledge on the game.
hope you all enjoy.
As always, read, comment and fav.
-ED3765
Copyright
I do not own any characters used in this story.
Mature
© 2013 - 2024 ED3765
Comments9
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Pretty good overall. Just a few points which could use improvement.
- Characters come off slightly OOC at times, which can occasionally take the reader out of the story. Namely, Lucina giving the villain group the info is rather baffling. Ten hours of tickling is intense, I get that, but ten hours of tickling does not outweigh the entirety of her miserable past life and the future she is risking in telling them the info they want to hear, just to make some tickling stop. This is not very sensible to her character. It would have been better to leave the reader to believe the tickling would simply be continued until they would eventually be saved... or until their minds would eventually break. Who knows? We couldn't know without a sequel, which means it would have been more impactful of a story.
- The set-up in this story is rather far-fetched. The idea that Chrom would have sent only four troops (including his own daughter) to do any mission is a bit of a risky choice. and couple this when considering this was a supply stealing mission. That supply unit would have been scouted before hand, unless something very valuable was believed to be stored on it, meaning they would be aware of the gas on it beforehand. Even then, the entire crew would have went after it, not just four units. Thus, a reason should have been established that only those four could go. Perhaps it was a stealth mission? Maybe the area was in enemy territory, and word of such an incident could start a war? This change wouldn't even have had to affect the set-up to capture, either. We could still have the same result, where the four girls were baited into finding the transport, and knocked out by the gas it carried. As it currently reads, it comes off as a bit forced and silly, and as a bit of a cop-out intro to just push things into motion.
- Would have liked some proper identification on the baddies here, as well. Who are they? Why do they need information on Ylisse/the Shepherds? Are they associates of Validar and the Grimleal? Or just a group of bandits? Even so, a name or two would have helped, even as original characters. A motivation outside of just "we need to know about your troop" would have gotten more out of those characters, perhaps even made us root for them in the tickling, or made the situation seem even more cruel, based upon knowing who they are, and why they're doing the tickling. As it stands in the story, it just seems as a crude group of men who got thrown this motivation simply as an excuse to get tickling going. Which isn't bad, but it lacks vision and originality, and doesn't really make the reader care about anything aside the fact that girls are being molested and tickled.
I understand this is just a story for tickling, and this is perhaps a tad over analyzed, but these factors do hold your story back in my opinion. You've got a good mind for this kind of thing, though! For next time, I would suggest offering more information on your villain groups so we understand their motivations, and trying to follow the source material a little more closely. Overall, as I said, still good, though! Hopefully this helps out. Good luck in your future writings!
- Characters come off slightly OOC at times, which can occasionally take the reader out of the story. Namely, Lucina giving the villain group the info is rather baffling. Ten hours of tickling is intense, I get that, but ten hours of tickling does not outweigh the entirety of her miserable past life and the future she is risking in telling them the info they want to hear, just to make some tickling stop. This is not very sensible to her character. It would have been better to leave the reader to believe the tickling would simply be continued until they would eventually be saved... or until their minds would eventually break. Who knows? We couldn't know without a sequel, which means it would have been more impactful of a story.
- The set-up in this story is rather far-fetched. The idea that Chrom would have sent only four troops (including his own daughter) to do any mission is a bit of a risky choice. and couple this when considering this was a supply stealing mission. That supply unit would have been scouted before hand, unless something very valuable was believed to be stored on it, meaning they would be aware of the gas on it beforehand. Even then, the entire crew would have went after it, not just four units. Thus, a reason should have been established that only those four could go. Perhaps it was a stealth mission? Maybe the area was in enemy territory, and word of such an incident could start a war? This change wouldn't even have had to affect the set-up to capture, either. We could still have the same result, where the four girls were baited into finding the transport, and knocked out by the gas it carried. As it currently reads, it comes off as a bit forced and silly, and as a bit of a cop-out intro to just push things into motion.
- Would have liked some proper identification on the baddies here, as well. Who are they? Why do they need information on Ylisse/the Shepherds? Are they associates of Validar and the Grimleal? Or just a group of bandits? Even so, a name or two would have helped, even as original characters. A motivation outside of just "we need to know about your troop" would have gotten more out of those characters, perhaps even made us root for them in the tickling, or made the situation seem even more cruel, based upon knowing who they are, and why they're doing the tickling. As it stands in the story, it just seems as a crude group of men who got thrown this motivation simply as an excuse to get tickling going. Which isn't bad, but it lacks vision and originality, and doesn't really make the reader care about anything aside the fact that girls are being molested and tickled.
I understand this is just a story for tickling, and this is perhaps a tad over analyzed, but these factors do hold your story back in my opinion. You've got a good mind for this kind of thing, though! For next time, I would suggest offering more information on your villain groups so we understand their motivations, and trying to follow the source material a little more closely. Overall, as I said, still good, though! Hopefully this helps out. Good luck in your future writings!